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  1. bikermouse

    Conecting two computers together using conecting cable

    Stu and wires, I got the direct cable working sort of. it will use com1 to go from the ME computer to the W98 computer ok and I learned that I can access my XP computer from it through the eithernet crossover. It's a one way at a time connection but I was expecting that. I wasn't execting to...
  2. bikermouse

    Conecting two computers together using conecting cable

    Thanks Stu! As to the null modem cables: I went over to Wittcomm Electronics here in Fresno and talked to Tom about it. He said that he wired his network for the store using DB 9 null modems on unix the cables he uses use a pinout routing of: 1 - 4 2 - 3 3 - 2 4 - 6,1 5 - 5 6 - 4 7 - 8 8 - 7...
  3. bikermouse

    TCP/IP Route problem ?

    I don't know much about all this but could it be a problem with computer names? non-standard names might cause problems according to a message I got in XP when using an "_" char in the name of one of my computers.
  4. bikermouse

    Conecting two computers together using conecting cable

    Me? I just have a couple games I want to play once in a while - other than that I'm fine with TCP/IP . . . got the IXP only games running. As it turns out, on XP I had the address set to other than zero and the network set to something other than one. On the older one (ME) I found that Novell...
  5. bikermouse

    Conecting two computers together using conecting cable

    N-link's instruction manual told me to install their software, turn off the compoter. install the hardware. turn on the computer (this may be differrent for your card - check any documentation and if nothing else google for the manufacturer of your card- have the model number or serial number...
  6. bikermouse

    Textures of Imported Objects

    If you import as an obj there is an associated .mtl file which imports your textures as well but catch is that the texture files referenced in the mtl file must be in the same directory as the obj file, so you have to copy (not move) the texture files there. alternatives: 1) grouper a google...
  7. bikermouse

    Faster than bit shifting macros?

    I find most of Michael Abrash's early stuff unnecessarily complicated, too concerned with bitcounts, modeX and stufff like that. If you can take his ideas and find a way to use them, that's great - We all stand on the shoulders of those of his caliber. There's several versions of the zen...
  8. bikermouse

    Not sure if I'm on the right forum

    ultrasalyan, I guess I was actually trying to ask which library controls the menus at the top of a page in a normal window under MFC(file - edit - help - etc). Is it the MFC42.dll or another one? Thanks for the reply, I'll check the registry for improper refs from TCW40 to mfc42 and if I have...
  9. bikermouse

    Faster than bit shifting macros?

    I think that one of the better ways to figure out which is faster is to use a high prescion timer which will calculate the speed of the operations involved. Michael Abrash wrote about this years ago - He called it the Zen timer I think. Any rate the idea is that if you perform the same...
  10. bikermouse

    Not sure if I'm on the right forum

    Not sure if I'm on the right forum to ask this but I'm on XP home and Ive got a problem with an old version of TurboCad 4 from IMSI. For the longest time I couldn;t get it to start at all but I was finally able to get it started by placing an old copy of MFC42.dll in the same folder as the...
  11. bikermouse

    DirectX and C++?

    oops here's the link http://www.opengl.org/.
  12. bikermouse

    DirectX and C++?

    Stopher and Naits, Andre LeMothe is a good source of "game" programming. I try to pick up as many of his books as I can. "His Black Art of 3D game programming" is pretty good as far as it goes, but It doesn't go into DirectX either. Another way to go on this is opengl. I...
  13. bikermouse

    DirectX and C++?

    Naits, MSVC is recommended - from what I've read some code in DX is VC specific but ... you should be able to get by with Borland. I'm looking forward to getting more advanced (DX8) books soon, but SAMS "teach yourself DirectX7 in 24 hours" was well worth the investment and this or a...
  14. bikermouse

    Opening the registry to obtain string values

    tchouch, I got it to work like this - it doesen't seem to like two calls to hkey both refering to query at the same time, so I was forced to do it this way, but this seems neater anyway. (this example finds bryce5.exe path from the .br5 extention) Again thank you for your help. - TJ...
  15. bikermouse

    Opening the registry to obtain string values

    tchouch, Thank you. I'll try this. It looks as though it should work. at this point I only need read access. - TJ
  16. bikermouse

    Opening the registry to obtain string values

    Regarding using the registry, does anyone know how to retrive string values (address paths) from REG_SZ keys here's what Ive got so far RegOpenKeyEx(HKEY_CLASSES_ROOT,"CLSID",0,KEY_ALL_ACCESS,&hkey); RegQueryValueEx(????????????????); RegCloseKey(hkey); "CLSID" can be...

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